Molehill and the DisplayList – A Step Back?

There has been a lot of buzz about Molehill (or Stage3D) and GPU hardware acceleration in the upcoming Flash player 11. However, very little was said on the practical aspects on normal flash applications and games. Now that the public beta is out, we can get a feel of what it really is, and see what you can and cannot do with it. Read more

Facebook AS3 API Blues

While working on adding Facebook connectivity for a Flash based project, I found myself spending way too much time fighting with the Facebook-as3 API. For a Flash developer, there are two basic ways of using... Read more