Working on a mobile game or app with AIR mobile, one of the common tasks is putting a rate alert box – some sort of rating request that prompts the user to leave a review on the App store. This can be something like this: One way to achieve that would be with a native [...]

Catching up with AIR Mobile
Been so busy lately that I didn’t post anything in the last 3 months. Well, usually more work for me means less posts. Hopefully this one fills in the gap. I’ve been developing mobile apps with Adobe AIR for over a year now, and this is becoming one of the fastest growing technologies around (next [...]
RIP Activetuts+
Just a shot notice this time. The times they are a changing, and with them also the face of the web resources. Activetuts+, one of the prominent web sites for web and AS3 tutorials, was recently shut down. This brings memories of the demise of InsideRIA last year, and yet another change in the landscape of [...]

Finding Inspiration in Mechner’s Journals
I Started reading Jordan Mechner’s development journals on the making of Prince of Persia, just after he released the source code of the original game on github. Jordan Mechner is a game industry pioneer – he created and coded Karateka in the early 80s for the Apple II as a one man team and made it [...]
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